i am the clock. (
causalitys) wrote in
thenightroom2017-06-25 07:55 pm
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MISSION ONE: THE TIME MACHINE

MISSION LOGS |
MISSION ONE: THE TIME MACHINE |
The machine has malfunctioned, resulting in the random splintering of individuals across time and across the vast expanse of possible realities. Each person pulled has subsequently been recruited temporarily until a solution to return them home has been reached. The first mission is simple: return to the last splinter point the machine reached and retrace the steps of the team to locate any temporal anomalies and record them. Record anything strange or out of the ordinary for missions. The year is 1993, and you are going native. In the 'present', the team should begin a physical document mapping out where the new recruits come from and try to determine if splintering back is possible with their current technology. Characters will have experience using the time machine and players will have chance to explore the past or explore the facility in the 'present'. A brief comprehensive idea of where everyone comes from should be starting to form, with Dr. Jones conducting individual interviews. You can be as vague about your characters personal circumstances as you like, as Dr. Jones will be more interested in the world itself, the year and will make quick character judgement's based on the conversation itself. At the end of the mission, characters should be starting to form connections, however small or significant. |
SETTINGS |
Before you leave, you will be interviewed by Dr. Jones. This can be hand waved for inconvenience. She will ask you only the most pertinent questions: your name, your age, the year you are from. She will ask for as in depth description of your world that you can provide. If you want to elaborate on your personal circumstances, you can. If not, that's fine too. Before you leave, normal protocol takes place. The machine will be explained to you, as will the injections required before hand. The machine itself is dangerous, but the danger of being catapulted across reality again is 0.000001%. Reassuring in every way, of course. You will travel to 1993, Seattle. The only relevant information about this previous mission is the places the team were and anything odd they can recall. You will, however, be free to explore the State and note anything odd. There will be vague temporal anomalies, but nothing big enough to cross the multiverse. Interviews conducted by Dr. Jones are mandatory. Until you complete it, you will be held in the brigg quarters which, compared to the rest of the facility, is hugely uncomfortable. It is the same process as above. In turn, Dr. Jones will brief you on the current state of this world. She will only share relevant and confirmed information. After you're done, you are free to also share these experiences with the new 'volunteers. ' The obligatory wild card. Explore the facility. The rooms, the kitchens, the shower rooms. Head up to the roof and look upon the vast wasteland that has become of the world. Do whatever you want! |
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no subject
(How many people have sat there? More importantly, how often to they clean it?)
Merlin manages to stay in his corner - so to speak - watching and listening without offering much himself. He has to be more aware of what his body is doing than what everyone else is doing; there are certain signs that begin to surface when the 'trees' accumulate and start to press through his chest, waiting to burst. The last thing he wants to do is a) let anyone see it, b) destroy their only chance of getting back home and saving the world in the process.
Quietly, he follows the smell to the man he'd seen before. Weirdly spiritless when he woke up, which Merlin isn't sure counts as better or worse than having a panic attack caused by the possibility of having a panic attack. It makes him feel sorry for the guy, self-aware of how invasive that concern is.
But God - how long has it been since he even smelled real food? Creative or efficient doesn't make much of a difference; Merlin's been eating junk food and whatever else he can heat up in a microwave for so long that his relief feels like it has literal weight. How cruel would it be if he was denied a taste? (Very.) Once he's in Iain's periphery, glancing down at the smack-sounds of fried sausages on the pan with a poor attempt to be subtle about it, he initiates the conversation. Because what else is he going to do, grab a plate uninvited? ]
I didn't know anyone here could actually - cook.
no subject
Fortunately, one of them musters up the spirit for some good old social conventions, and he allows himself to glance at Merlin very casually. There's something about the man which is anxiously non-threatening, an outward exaggeration of feelings that Iain himself can relate to. ]
Not so's I've noticed.
[ And here's the dryer, blander, neatly compacted version of Merlin's opening gambit. Conversational saltines to settle their stomachs. ]
Feel free, if it looks edible enough.
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If it looks edible enough?
[ Voice kindly incredulous, he surveys Iain's demeanor for signs that he's being dismissive for asocial reasons, or if that's his normal self coping with their first interaction the only way he knows how. ]
... It looks like the best meal everyone here has seen in a long while.
[ Or smelled, and if Merlin is lucky enough (read: gets on with it), tasted. ]
Are you having anything?
[ Not an honest question, needless to say. Just another thread in hopes of drawing out some personality and with it, more ideas on how to approach the conversation. ]
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No, I'm just going to continue doing the thing that lets me feel like I have control over my life.
[ How's that for early morning jokes, Merlin. If only his expression or tone of voice indicated that was a joke more strongly. Not that it isn't obviously a joke, but without a bit more modulation, it comes off as half joke, half whisper from a bleak existential void. ]
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He'd like the doctor's opinion on this one. ]
... I think everyone feels that now. To some degree.
[ Make it something you can relate to, so that in turn you can - hopefully - be related to right back. Isn't that the way you make good acquaintances out of total strangers (who can cook)? ]
Does that mean you'll be cooking all day, or...?
[ Can Iain hear the half-joke, or will he agree. There is more concern in the anticipation. ]
no subject
He doesn't comment on that, though, just files it away, and he does smile (a better one) for the half-joke. ]
Suppose not.
[ Where once he would leave it at that, it's almost visible how he makes the effort to continue the conversation, as Merlin has so obligingly done before. ]
Got missions to think of.
[ Apparently, there's no real decision process for him about whether or not to go: Local Man Who Arrived In Catatonic State Totally Fine With Being Chucked Through the Timestream. ]
no subject
... Yeah. [ How ridiculous would it be to admit that he can't think about them. They have nothing to do with the life he lived before, casting himself out of everyone's way so he could remain irrelevant, unseen. With that came some freedom to make up for the prison of his 'condition'.
And now he's supposed to make himself useful and proactive. Why dis. ]
I can't say I'm getting into the swing of it so easily. [ Hmm. ] Can't think on an empty stomach, I guess.
[ Half...smile... again...? Merlin for fuck's sake just get on with it ]
no subject
[ In a way, Merlin's distinct unease with people and conversing makes it easier for Iain to furnish him with one solitary tidbit about himself. Well -- he would have given that much up sooner or later. Not over breakfast, ordinarily.
He also, quite without comment or even the slightest shift in gaze that would indicate judgment, puts an assortment of things on a plate and offers it to Merlin. It's kindness or it's simply him not wanting to hassle someone he just started talking to, and it may or may not change if Merlin happens to make direct physical contact with his hand in taking the plate. ]
no subject
[ There's surprise there, however mild his tone comes off. His eyes lower to take the plate, muttering an embarrassed 'thank you' before taking it. Physical contact is neither here nor there; he won't be the warmest guy to pat you on your shoulder and offer you his own, but when it comes to social norms... ]
I'm Merlin. [ And out goes his hand for a shake. ]
no subject
A teacher? He imagines Merlin with a hunted expression, corralled by children. A lab technician, preferring the view of blood samples on a slide to awkward conversation in the break room.
Such benign speculation occupies him as he absently transfers the spatula to his other hand, reaching for Merlin's. ]
Iain.
[ He's not in the habit of scanning people. Usually there's not much to read, other than if they have weapons. Direct physical contact always does a little something to him, though, and this time, there's a definite moment of malfunction, a skipped beat. A very blank look and no movement from him at all, not a blink or a breath or a twitch of the muscle.
And then it all restarts, vague confusion clouding his face. ]
Nice to meet you.
[ He's not sure what he felt. His hand is limp in Merlin's, and he's slow to retrieve it. ]
no subject
Besides, if he does get found out, he doesn't want to have a name on him.
And a slow handshake ensues. It's awkward, but at least it... ends soon enough? ]
Where did you learn how to cook?
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Um. I always cooked. For my... family. --I'm sorry, what did you say? Just now? Before... this?
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I - I don't remember. [ Casual conversation doesn't tend to stick. ] Sorry, [ Here, have an anticipatory apology right back at you, ] Are you all right?
no subject
[ This thoughtful syllable doesn't seem to have any particular meaning, other than to signal Iain's attempt to mentally rewind to the moment before Merlin touched him. There doesn't seem to be more than a second or two of lost time. He might be suspicious of Merlin saying he doesn't remember, under other circumstances or if Merlin didn't genuinely seem to be that way.
Iain looks at his hands again, transfers the spatula back to his dominant one, and shrugs. ]
Probably.
[ This one word contains vast indifference, and is casually set aside by looking back at the pan. ]
Go on and get started. I'll. Keep on.
no subject
Wouldn't you rather join me? I mean. I don't think it's too fair of me to eat while you keep cooking.
no subject
Used to that too. So what'd you do before all this.
[ Small talk that is less small than he knows, as they take their seats. Merlin might be regretting giving into that slight guilt. ]
no subject
Or not. Hopefully not. ]
Waiter. It's just about the least exciting and most thankless job in the world, if you're wondering.
[ Is anyone?! ]
You?
no subject
No cognitive dissonance, though, there must be plenty of mildly awkward waiters, and it's not like he should be judging. Iain pokes at the artificial eggs with his fork. ]
Soldier.
[ Again, he might not ordinarily be so forthright, if he wasn't pretty sure Merlin isn't about to ask him for his rank or unit or whatever it is actual military personnel, as opposed to brainwashed cultist soldiers, have. And it goes some way to explaining how accepting he is of missions. ]
Little bit exciting, not overflowing with thanks.
no subject
[ He could, like any good American, ask where Iain's served before, but he is still aware of how different things are around here. The same terms aren't layered with the same meanings or implications, are they? 'Soldier' might be universal, but the theories and mechanics of it, not so much. Best to give him a break in that department, lest karma bite him in the ass for making specific questions. ]
They must have appreciated your culinary skills. The others. [ Finally breaking his eggs into edible pieces, the first piece is deposited and tasted in his mouth. With a nod, ] It's good.
no subject
[ The trace of mock sternness is maybe a bit subtle for this conversation, if not intentionally. Iain's emotiveness is moderate at the best of times and is more conservative seeing as they're still basically strangers. ]
But thanks.
[ Eat, Merlin. Try to embrace some stereotypical bonding silence for a while, before both him and Iain exhaust their conversational capabilities. ]
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It's the truth.
[ The sausages come next, chopped up from end to end. Not a lot of people do that, which might be another indicative of how Merlin's weird little head works, needing to occupy his hands, his mind, anything -- ]
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Things to consider, while he sighs an internal sigh and makes the effort to preserve Merlin's sausages. (Nobody can take these inner thoughts out of context, he hopes.) ]
You're not sure about the missions, then?
no subject
[ Longer sentences than he's produced in this entire conversation, and they're adequately describing all the reasons why Merlin would like to not be involved in these crazy shenanigans. ]
Are you? With your experience and all.
no subject
[ No one would immediately pick Iain out to provide comfort or reassurance to others. He used to be that guy, funnily enough. He used to be someone you could count on.
He doesn't think about that. This, this isn't anywhere close to that, and acknowledging that fact even in the privacy of his own mind is only going to depress him. Merlin seems anxious, so he's trying to be a decent fucking human being, that's all. ]
I'd prefer to have something to do. Other than.
[ Cook for neurotics. ]
no subject
I guess it'd be easier for you.
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